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161. The great missile debate - in Ships and Modules [original thread]
Batelle, Don't make me moon you!
- by Thaddeus Eggeras - at 2013.12.02 18:43:00
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162. Which Ship is better for L4? - in Ships and Modules [original thread]
In everyway pretty much now. Bastion gives you added falloff and optimal. Instead of 8 guns you have 4 with 100% to damage. Resist are better, in bastion rep is twice as good, can MJD 2 or 3 times more often. Can fit 4 Mag stabs + a couple range m...
- by Thaddeus Eggeras - at 2013.12.02 18:28:00
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163. The great missile debate - in Ships and Modules [original thread]
Missiles need a looking at, that's just the bottom line. Rapids need fixed, Heavies need fixed, HAMs need a slight adjustment, defneders need changed to a flare type defense (like planes use in todays wars) FoF well just suck. Torp not sure if nee...
- by Thaddeus Eggeras - at 2013.12.02 18:23:00
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164. Which Ship is better for L4? - in Ships and Modules [original thread]
For L4s sucks, sucks, sucks. Get a Kronos or Vargur you cheap ass
- by Thaddeus Eggeras - at 2013.12.02 18:10:00
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165. The great missile debate - in Ships and Modules [original thread]
AND I want the damn torp explosion wave back, it was so pretty
- by Thaddeus Eggeras - at 2013.12.02 18:04:00
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166. CNR vs Rubicon Golem - in Ships and Modules [original thread]
A CNR isn't a bad boat, it just isn't as good as a Golem. There is no issue using a CNR if you can't use a Golem yet. I just wouldn't ever say it's a better boat, because it isn't. But a till you can fly a Golem, a CNR, or RS, or Nighthawk even ar...
- by Thaddeus Eggeras - at 2013.12.02 18:00:00
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167. CNR vs Rubicon Golem - in Ships and Modules [original thread]
Golem rocks a CNR in tank and it's ability with a MJD
- by Thaddeus Eggeras - at 2013.12.02 17:15:00
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168. Interceptors and Nullifying! - in Player Features and Ideas Discussion [original thread]
Geez if only this had been talked about before. Oh it was, making the fastest locking, fastest moving and fastest warping ship in EVe able to ignore bubbles, who would have EVER thought that would be a bit OP? hmmmm. Old CCP, doing a great job lat...
- by Thaddeus Eggeras - at 2013.12.02 16:19:00
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169. CNR vs Rubicon Golem - in Ships and Modules [original thread]
Quote: Has the Golem look changed? I haven't looked at one till recently because I didn't have the Marauder skill on my Caldari pilot. Right now I just started training it so once I get to 4 I'll have to get one. You use torps or cruise miss...
- by Thaddeus Eggeras - at 2013.12.02 02:51:00
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170. CNR vs Rubicon Golem - in Ships and Modules [original thread]
Quote: This is not entirely true. The CNR allmost makes up for the ExVel-bonus with the 3rd Rig-slot. If you want to compare the CNR's bonus to the golem, you have to use ExRad vs TP Bonus. And yeah, from my experience - the golem does margin...
- by Thaddeus Eggeras - at 2013.12.01 23:52:00
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171. rubicon kronos pve - in Ships and Modules [original thread]
Quote: Getting Mixed messages here. First off NO PvE ship ever needs a Capacitor Booster, ASB, or AAR. You are just wasting money. If you can get 4min plus on your cap, you are good in ANY Marauder with bastion. But my rig slots should be used...
- by Thaddeus Eggeras - at 2013.12.01 23:42:00
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172. CNR vs Rubicon Golem - in Ships and Modules [original thread]
IIshira, You take that back, the golem looks like ****, I want it back like it was! You just go for kicking me right in the balls don't ya haha. I say bring your CNR to Osmon and we can do some missions together, I'dl ike to see how she does any...
- by Thaddeus Eggeras - at 2013.12.01 22:32:00
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173. CNR vs Rubicon Golem - in Ships and Modules [original thread]
Anytime you'd like to see why come to Osmon, we can mission together. First off having a velocity explosion radius bonus with a TP bonus does alot more then the CNRs one bonus. Making a ship 50% higher sign radius + doing more damage if it's movin...
- by Thaddeus Eggeras - at 2013.12.01 21:53:00
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174. XLASB Golem? - in Ships and Modules [original thread]
Anytime man, anything else you ever need help with mail me and I'll help as much as I can. If I can't help I'll get you in touch with someone who can.
- by Thaddeus Eggeras - at 2013.12.01 20:28:00
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175. What ship should I use for a Ghost Site? - in Ships and Modules [original thread]
Also the SoE friagte and cruise work well they get scan and hack bonuses
- by Thaddeus Eggeras - at 2013.12.01 20:27:00
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176. CNR vs Rubicon Golem - in Ships and Modules [original thread]
Quote: Rage has a explosion radius of 580m. Even with 3-4 TPs you won't save a volley except on some battleships when using Rage torps instead of CN torps. Add in reload times from swapping back and forth between javelins, CN, or Rage torps, ...
- by Thaddeus Eggeras - at 2013.12.01 20:24:00
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177. XLASB Golem? - in Ships and Modules [original thread]
Found it haha Rattlesnake High - Cruise Missile Launcher II, Fury Navy Mjolnir or Inferno Cruise Missile Cruise Missile Launcher II, Fury Navy Mjolnir or Inferno Cruise Missile Cruise Missile Launcher II, Fury Navy Mjolnir or Inferno Cruise Miss...
- by Thaddeus Eggeras - at 2013.12.01 18:33:00
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178. XLASB Golem? - in Ships and Modules [original thread]
You get 1400DPS with 44km range or less, you get 900DPS with jav to 80km and somewhere between both with T1/faction ammo. A RS get's 1000+ with sentries and cruise. You can get over 1200 to 1300DPS but those are active. Im sure you can find my ...
- by Thaddeus Eggeras - at 2013.12.01 18:30:00
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179. XLASB Golem? - in Ships and Modules [original thread]
a till the min relaod time. It really just isn't worth it for PvE.
- by Thaddeus Eggeras - at 2013.12.01 18:13:00
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180. XLASB Golem? - in Ships and Modules [original thread]
even in Bastion neuting still drains you, just so you know.
- by Thaddeus Eggeras - at 2013.12.01 18:02:00
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